Undead are such a threat
to PCs level by level that they became one of the focuses of one of our core
classes, the Cleric. And rightly so. They are completely silent when
approaching. They are quite likely to attack and are never friendly by default.
They cannot be reasoned or negotiated with. And they never stop, ever, until
one side or the other is dead.
But what if your group
doesn't have a Cleric? And what about the poor common folk who might
never meet a real Cleric in their grimy, drudging lives? How do you, and
they, deal with the Undead without the silver bullets a Cleric carries with him
every day?
Undead Warlord by ArtDeepMind |
Holding Undead At-Bay
Any Lawful layman of any
of the common races may attempt to hold undead at-bay with a cross (or their
holy symbol) or a silvered mirror. By presenting the dread object
forcefully and earnestly toward the undead, the layman may make a Turn Undead
check with his caster level equal to half his character level, rounded up. This
means normal men will have a caster level of 0, but adventurous types will have
at least some nonnegative caster level. This special ability affects up to 9 HD
of undead and triggers Combat Round time. A Neutral layman may attempt this
too, if he is an earnest devotee to a Lawful god.
Effects: The undead will
shrink back. They will not depart, but they will not be able to touch or attack
the presenter or anyone who he shields. The presenter may not take any action
other than to continue to present the dread object and to move 1/3 their speed
each Round. The effect is broken if either party is attacked or otherwise takes
hit point damage. This makes it useful for lay people to buy their own
holy symbol and identify themselves as earnest supplicants of some Lawful god.
Using A Holy Relic
A Holy Relic is an
especial blessed or accursed object such as the finger bone of a martyr or a
splinter from the club of a saint of some religion. Pilgrims often purchase
these relics from the destinations of their pilgrimages. A Lawful lay person
can use his Relic in an attempt to Turn Undead. If successful, the restless
dead are dissolved away rather than being turned. A Chaotic layman can use his
cursed Relic to Beckon Undead to his service for one Turn or one combat. A
Neutral layman can use either one kind or the other depending upon his
religion. Such Turning and Beckoning attempts are made as a 5th Level Cleric.
After a Relic is used, roll 1d6. On a 6, it crumbles into dust. Relics cost 250
GP, are not widely available for sale, and they only work for a person of the
correct religion.
Mundane Tactics
- Corporeal undead are all damaged by fire, except for Skeletons who don't have any flesh. Nagzúl also fear fire. If you can't bring a cleric, then bring oil and holy water!
- Ditches and man-traps require labor, but are good ways to keep walking undead away. Skeletons, Zombies, Ghouls and Shadows should be too dumb to defeat these barriers. Thouls might be able to bypass them, and smarter undead certainly can.
- Skeletons of course require bludgeoning weapons. Piercing weapons deal no damage and slashing weapons deal half hits. Fire doesn't damage them but it does turn them a toasty brown.
- Zombies are destroyed by 1 lb or more of salt. Salt also kills slimes, oozes and jellies when applied in amounts of 1 lb to 1 HD or fraction. Burning oil works against Zombies.
- Feed raw meat to Ghouls and then burn them with oil.
- Shadows dislike limelight, it burns them like fire for 1d6 hits per round.
- Wraiths and Nagzúl will not approach within 5' of an open flame. The Nagzúl especially are harmed only by fire, magic and magic weapons.
- Mummies dissolve in two Rounds in an excess of water. Wearing heavy perfumes, such as dousing your clothing in rosewater or lavender, will make you invisible to a mummy.
- Vampires have their own well-known rules of course. But to ward oneself against their blood sucking attack specifically, coat your exposed skin with a tincture made from the black bile of a magical beast or dire predator. This tincture is also good against stirges.
- Liches love ancient and forbidden knowledge. They may spare your life for a spell or other arcane morsel, just as they might have done in life. Many of them hate the taste and smell of fresh mint sprigs, but some will overcome this to attack you anyway.
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