Autumntime
in Port
Prince Yaroslav lay dying but breathed still.
Childless and waning was the man, eld had betook ensorcelled
by some dreadful magic; and the court were powerless to wake him from his
shadowed kine. In his long yearfulness did Yaroslav decline, as all men do, who
liveth under God’s unslighting eye.
Fall in Port is made for politics. The politics of Port are
set up to ensure that no faction can amass enough power to challenge the
Prince.
But now the Prince lay dying.
Therefore politics, while always being a wonderful spectator
sport and a way to jockey for prestige, has become somewhat more serious
lately. The guilds and noble houses are gearing up for blood-sport politics as
well as blood-sport gang warfare in the streets. Territory and control of
resources may change hands. Someone will emerge as the top rooster in the new
pecking order.
In the meantime, the common people still enjoy the sport of
it, and many someones make a living from lampooning the machinations and pomposity
of it all.
Procedures for Fall
1. Roll one random Rumor per PC as well as one Rumor from the
Newspaper.
3. The several players may take a
Haven action.
3a. This action includes the possibility to make an impassioned speech to raise their status among their Guild or Noble House.
This can be fun if players like theatrics. If a player makes an impassioned speech on some relevant topic, they may be promoted in the Guild or in their House. They may even win as a sinecure a seat in the legislature. (perhaps after three such speeches).
The several players might judge the quality of the speech or the Referee can throw on the Reaction table. If the latter, an 8 or better adjusted for Charisma would be a success.
Each time a success is achieved, that character gains a stipend of 150 GP per year cumulative.
3a. This action includes the possibility to make an impassioned speech to raise their status among their Guild or Noble House.
This can be fun if players like theatrics. If a player makes an impassioned speech on some relevant topic, they may be promoted in the Guild or in their House. They may even win as a sinecure a seat in the legislature. (perhaps after three such speeches).
The several players might judge the quality of the speech or the Referee can throw on the Reaction table. If the latter, an 8 or better adjusted for Charisma would be a success.
Each time a success is achieved, that character gains a stipend of 150 GP per year cumulative.
4. Other possible actions are a town
adventure or mini-dungeon, political intrigue, etc.
5. Redraw the Map
Based on the results of the
war, the fortunes of the PCs (if level 4 or better), and the political
skullduggery, the Referee will redraw the territorial map of Port. He should
get input from the players, especially if those players are allied with a Great
Power that might have a change in fortune.
Alternatively, the players
could play a years’ worth of Diplomacy on http://webdiplomacy.net
and settle the years’ changes that way.
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