Last
time, we talked about what the specific ranks of nobility are in this new
setting. I do use a name when I think about it, but I have not shared it
because I don't think it's good enough for this setting.
A Note on Money: The monetary values
listed here and elsewhere in this setting are based on the Copper Standard (CuS), where 1 cp = 1 XP, and every price and
prize is adjusted to conform to that standard.
Duties and Obligations: The Treasure Hunters Prolix domain system
includes much on the duties and obligations of running a demesne. Below are some specific ones.
The Noble Squander: To be a noble, you have
to spend like a noble. There are a
thousand little expenses to empty your treasury; and if there are not, you
still have to spend like crazy to maintain your status. While modern people respect savers and
investors, and sniff at conspicuous consumption as an end unto itself, the
opposite is true about Medieval people.
Misers and skinflints are reviled, while generous and ostentatious
nobles are revered and upheld as exemplars. At the very minimum, on top of
normal expenses, nobles of the following ranks must Squander at the following rates each month:
Click to Enlarge |
Revenue
Revenue
is untaxed (but is tithed and you must pass through revenue).
We
will use the Treasure Hunters Prolix domain system but update the numbers. I’ll post it in full here when I rejigger
everything to my satisfaction.
Justice
A
Lord has the right of dispensing justice within his “soke” or jurisdiction.
This is usually his own land, except when his overlord intercedes.
The Right of Thelony: A thelony is
a toll or fee. It might be just or unjust. A just thelony was a toll
considered to be compensation for what would now be considered a public
service. An unjust thelony was a fee exacted contrary to custom or where no
service was rendered to the person made to pay it. Often peasants were kept
upon their land by the levy of a thelony to leave in amounts greater than they
could pay.
The Right of Corvée: Corvée is a form of
unfree, unpaid labor. The Lord can
demand of his peasants work for a certain number of days per year, not
exceeding one in 36, to build and maintain public works. Corvée
greater than 1 in 36 (or about 10 days a year) was considered unjust and
could result in uprisings among the peasantry. Furthermore, Corvée performed
for the Lord direct upon his estate with no direct benefit derived for the
Realm was considered unjust, but almost always tolerated.
The Right of
Infangthief:
Infangthief is the right to dispense summary justice against thieves or vandals
within the Lord’s lands. For the purposes of this game, it includes the right
of Outfangthief, which is to chase
the miscreant to other jurisdictions and bring him back for justice – unless the
thief is owed justice by some other jurisdiction!
The Right of
Satisfaction:
Among peasants, insolence or perceived lack of deference to a noble could be
met with a fine of up to 1 gp or corporal punishment such as time in the stocks
or a good beating.
Nobles
of Baronial rank and higher may serve “high justice,” which includes the death
penalty. Permissible methods of execution are limited to drowning and hanging.
Other executions are a breach of etiquette and/or law. All nobles may serve “low
justice.” Permissible punishments include: dunking, the pillory, bounty hunting, thelony,
other fines, corvée, and executing summary justice.
Ennoblement
Nobles
can raise to nobility anyone of the Third Estate.
Kings
and Princes can create any rank or revoke any title.
Dukes
and above can make Earls (but not Marcher Lords), although they will probably
need to get their monarch's permission.
Viscounts
and above can make Barons.
Lord
Knights and above can make Knights and Courtiers.
Courtiers
Nobles
will generate a household full of trusted helpers as necessary to discharge
their duties. These freeloaders accrue to themselves no expense but have meager
salaries owed to them by the Lord.
Companion: 3-8 gp / month
This is a catch-all for any of
your lowborn friends who you want on staff, but haven’t got an aristocratic
bone in their bodies. Lady-in-waiting,
Court Doctor, Court Jester, Lord High Rat-catcher, Inspector of Privies, Lord
of the Coneygarth, or any other ridiculous title you can think of.
Butler or Castellan: 4 gp / month and all
the wine you can drink
This is the head of
household. He handles discipline, order,
hiring and hanging within the household.
He often serves as the right-hand man and confidante of the Lord within
the house.
Herald: 3-6 gp / month
Heralds are tasked with keeping up
on news from nearby settlements, tracking opinions and gossip at court, reading
or dispersing to be read important decrees, announcing a retinue as it approaches
some other castle, and arranging entertainment for the household. But the real benefit of a Herald is that he
may maintain a spy network and get secret information or knowledge and
contraband from very far away. Only Barons and above need maintain a Herald, but
any noble may employ one. Some higher ranks maintain several or even
dozens.
Shire Reeve: 3 gp / month, plus 3-6
GP skimmed off the top of court costs, plus 3-6 GP of bribes per month.
The Sheriff handles the courts
system for both commoners and nobles (ecclesiastical law falls outside his jurisdiction.) He is responsible for dispensing the justice
pronounced by the Lord, running the court of arbitration, running a jail if one
exists, hiring bounty hunters to track down escaped criminals and peasants, and
so forth. He does not perform these duties
himself but delegates them to underlings who may or may not be of the Second
Estate.
Sheriffs are theoretically appointed
by the King for a set term renewable, but in practice are chosen by the Lord or
his advisors at Court.
Steward or Regent: 3 gp 5 sp plus 1-2% of
revenue per month.
The Steward is an estate manager
appointed by the Lord to oversee a pocket of noncontiguous or troublesome land,
or to run the main estate if the Lord is out on adventure. Far-flung holdings
may require several Stewards. They
exercise power in the Lord’s name and serve at his pleasure. Stewards are
usually given wide latitude as long as things go reasonably well, but face
severe judgement if they do not perform adequately as agents of the Lord.
Squire: No direct pay
Squire is a catch-all for the Lord’s
adventuring Retainers: those who take a share of treasure and XP in lieu of
payment. They have a rank of zero and
are only considered part of the Second Estate in their capacity of serving
their Lord.
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